Oh, yeah! I was
big on playing
both of these games! I played the hell out of the original Uncharted Waters on my Sega Genesis, then years later I played the hell out of New Horizons on my computer (with a Genesis emulator). The sequel was better than the original, of course; I played the pirate babe for all she was worth, and I glutted her coffers with the loot from many English and Turkish vessels. My hard drive died before I could hunt down the archpirate Goldtooth (or whatever his name was) and kill him, but I got pretty damn far into completing the game.
I always did appreciate the nautical nuances in the Uncharted Waters games, all the way down to diffrentiating between square sails (for faster top speed and acceleration) and triangle sails (for tighter turning and maneuvering). We'll see how this online game turns out.
And yes, I do have a thing for seafaring games. I think I rambled on about Age of Pirates: Caribbean Tales, Sea Dogs, Burning Seas and Puzzle Pirates on the old CoHGuru forums alone. And, bugs aside, Age of Pirates rocks; taking one of the English Navy's Man-O'-War warships (with three gun decks and about 120 cannons; that monster was
huge!) with two galleons and a ship-of-the-line (which was also stolen from the English Navy, and it was a beast in itself) for my Dutch privateer fleet was one of my crowning achievements as a sea captain; it cost me a mint to completely repair the man-o'-war after all the bombs, grape shot and chain shot I pumped into her, and I had to completely replace two of the masts (since I always loaded my ships with plenty of chain shot for taking down masts and leaving the soon-to-be-pirated ship dead in the water, and this was no exception).
But I renamed the man-o'-war Death's Head, and
many English fleets, forts and port towns burned after that. Just come right in along the shore (but not
too close; it didn't take much to run that man-o'-war aground), load all 120 cannons with bombs, skim an arm's reach from the fort and unload the Death's Head's entire battery of starboard cannons, then come about and do the same thing with all the port cannons (with four pops from the stern cannons as she comes about, just for good measure). The Death's Head
never had to make a third pass.
Give me a swift and sturdy three-master with plenty of cannon and I will pwn, no matter what seafaring game it is.