Wraith Lady Illusion
Number of posts : 2187 Age : 37 Location : CrazyTown. It exists. Really. It Does.
| Subject: Necromancer Wed Oct 17, 2007 7:13 pm | |
| The following are the Skill Sets all Necromancers will be able to attain upon meeting the postcount requirement for a Skill stated. Skill: Spirit Sight Incantation
Class: Activated
Description: The Incantor, for a brief period of time can see into the Spirit World. However, the Incantor cannot hear or touch this world, nor are they able to view past or future. Simply the present which is around them at the time of incantation. Extensive and prolonged use of this Skill can cause paralysis and in more severe cases, serious mind damage.
Postcound needed: 30
Valians with this Skill:
Last edited by Wraith on Sat Aug 09, 2008 10:06 am; edited 2 times in total | |
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Wraith Lady Illusion
Number of posts : 2187 Age : 37 Location : CrazyTown. It exists. Really. It Does.
| Subject: Re: Necromancer Wed Oct 17, 2007 7:29 pm | |
| Skill: Small Animal Empathy
Class: Activated
Description: This Skill has to be consciously 'activated' by the user. It allows the castor to enter the mind of small animals such as squirrels, rodents, foxes, dogs etc and sense their emotions and general attitudes to peoples or places. Extensive and prolonged use of this Skill can bend the castor's mind to that of the animal they are currently sensing. If no animal is present when used, this Skill will destroy the mind of the castor.
Postcound needed: 60
Valians with this Skill:
Last edited by Wraith on Sat Aug 09, 2008 10:06 am; edited 3 times in total | |
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Wraith Lady Illusion
Number of posts : 2187 Age : 37 Location : CrazyTown. It exists. Really. It Does.
| Subject: Re: Necromancer Wed Oct 17, 2007 7:36 pm | |
| Skill: Spirit Sense
Class: Ability
Description: When using the Spirit Sight Incantation Skill, the Incantor can now discern and translate audio in the spirit world. They can also sense the general emotions of the Spirits gathered around them.
Postcound needed: 70
Valians with this Skill:
Last edited by Wraith on Sat Aug 09, 2008 10:07 am; edited 2 times in total | |
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Wraith Lady Illusion
Number of posts : 2187 Age : 37 Location : CrazyTown. It exists. Really. It Does.
| Subject: Re: Necromancer Wed Oct 17, 2007 7:46 pm | |
| Skill: Spirit Divination
Class: Activated
Description: A single question is asked by the castor and a Spirit is summoned within the body of the castor to answer. Only a spirit who can answer said question may lodge within the castor's body. The Spirit can only speak one word and can only move the castor's mouth. This Skill lasts for at most three minutes. The castor retains the memory of the spirit's answer after it leaves his/her body.
Postcound needed: 110
Valians with this Skill:
Last edited by Wraith on Sat Aug 09, 2008 10:07 am; edited 2 times in total | |
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Wraith Lady Illusion
Number of posts : 2187 Age : 37 Location : CrazyTown. It exists. Really. It Does.
| Subject: Re: Necromancer Wed Oct 17, 2007 7:49 pm | |
| Skill: Divine Summons
Class: Activated
Description: An enhanced version of Spirit Divination. The castor of this skill can call forth a Spirit of their choosing. They must name said spirit and provide temporary shelter within their own bodies for it. This spell does not last long, at best a caster can only survive housing a spirit for an hour. The castor then 'converses' with the spirit for whatever the summoning purpose. Those outside the castor will only see a person entranced. A second person is recommended when using this Skill to set a vigil on the castor, in case of death or insanity.
Postcound needed: 140
Valians with this Skill:
Last edited by Wraith on Sat Aug 09, 2008 10:08 am; edited 2 times in total | |
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Wraith Lady Illusion
Number of posts : 2187 Age : 37 Location : CrazyTown. It exists. Really. It Does.
| Subject: Re: Necromancer Fri Oct 19, 2007 7:33 pm | |
| Skill: Spirit Healing
Class: Activated
Description: When cast, the castor can heal people within a radius of four feet around them. They can only heal minor wounds... any fatal wounds need to first be seen to medically before Spiritual healing can begin.
Postcound needed: 170
Valians with this Skill: | |
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